Tuesday, June 09, 2015
While blogging activity in the last two years or so has been nil (apart from the occasional Martian sunsets and sunrises), I still want to make a quick post to note that Pruned began exactly 10 years ago today. And to thank everyone who has ever visited and anyone who still continues to click around the Archives. I hope it's all been of some use to you.
Liberate the Horizontal and Integrate the Vertical Super-Surface
Sunday, March 31, 2013
A very quick reminder that today is the last Sunday of March. That means it's International Tree Climbing Day! Go out and find yourself a nice tree, or any tree for that matter, and shimmy on up. Go survey your city anew, replay forgotten moments from your youth, domicile with arboreal creatures for an afternoon, get splinters and bloody scratches, serenade below with songs passed down to us by our hominid ancestors. Don't forget to bring the kids!
Terreform ONE has released the brief for this year's ONE Prize Competition, challenging entrants to envision urban design strategies for coping with present and future “severe climate dynamism.”
How can cities adapt to the future challenges of extreme weather? The ONE Prize is a call to deploy sophisticated design to alleviate storm impact through various urban interventions such as: protective green spaces, barrier shorelines, alternative housing, waterproofing technology, and public space solutions. We wish to reinvigorate infrastructure and repurpose spaces towards environmental adaptation in order to put design in the service of the community.
Perhaps a network of smart dikes snaking through daylighted marshes and mangroves wherein retreating villages of soft pavilions inhabited by Ethel Mermans and Fred Astaires perpetually cycle through periods of colonization and diaspora? A city of a thousand and one artificial mesas?
The deadline is 31 August 2013, meaning you have plenty of time to develop your submission or multiple entries.
The Bismuth Stepwell
Sunday, March 03, 2013
One of the Marvelous detritus that Tumblr occasionally spits out is this large bismuth crystal. As with most things on Tumblr, no other information is given, especially whether this sample was found naturally occurring or artificially grown. It's most likely the latter, which would explain the highly pronounced stair-step lattice distinctive to hopper crystals like bismuth. This characteristic structure occurs due to the crystal growing faster along the edges than at the center. As more mineral molecules are attracted to the edges, leaving less and less to fill the interior sections, the crystal craters. As for its iridescent color, that is due to oxidation.
If you want to make your own bismuth crystal, there are certainly plenty of YouTube instructionals for that, including this. In fact, bismuth has a low melting point (271°C or 520°F) that you could probably use a regular stove and some old kitchen wares rather than a fully outfitted smelting lab.
Though perhaps the world needs a smelting lab dedicated solely to fabricating gigantic bismuth crystals. A fantamagical stepwell factory.
Out in the desert or deep in the rain forest or hidden in a mountain valley, pools of molten bismuth are allowed to cool and crater down into the mantel, spiraling as they excavate their own labyrinths, like divining rods probing the earth for water to fill their lidos in the making. Not the comparatively uncomplicated “inverted ziggurats” they are usually described as, rather these bismuth stepwells might be more akin to a cancerous mass of Borobudurs hybridized with fetus in fetu Ankor Wats, inverted.
And then the factory is dismantled and carted away, leaving these “deeply wrinkled surfaces,” as Mary-Ann Ray might put it, for travelers to discover. “Like pieces on a game board, travelers move around within and upon it, discovering possible relationships with other travelers, hiding, seeking, losing, finding, passing by, encountering, entrapping, nearly missing.”
Tarsem Singh eventually flies in to film his interpretation of Jules Verne's Journey to the Center of the Earth.
The Interactive Anthrozoo
“Scientists have connected the brains of a pair of animals and allowed them to share sensory information,” reports The Guardian today. This is a “major step towards what the researchers call the world's first 'organic computer.'”
The US team fitted two rats with devices called brain-to-brain interfaces that let the animals collaborate on simple tasks to earn rewards, such as a drink of water.
This is “[l]iterally an Internet of Animals,” tweeted Anne Galloway.
Among many projects, including Vanessa Harden's Mouse Assisted Interplay (2010) and its associated speculative Mousematch social network, I'm reminded of Anna Flagg's Cuddlebot project in which simulant pets are turned into multi-touch devices.
As you can see in the video embedded above, this “haptic creature” [pdf] is no mere gesture sensor. It can physically react. For instance, “when a gentle touch is sensed, the servo motor moves the fur calmly and slowly up and down, similar to a restful breathing. When the more playful touch is sensed, the servo moves the fur quickly and eagerly in smaller bursts of excitement.”
Two things interest me here.
1) Just like with the Botanicus Interacticus and, to bring it up from the archives, the Mud Tub, the Cuddlebot offers a sensual alternative to the machinic sleekness of the standard touchscreen. When fingers press down on those glass surfaces, skin and nerves seem to melt away. Wrists deaden, as if paralyzed with Botox. Human touch has evolved over millions of years, but all the fine tuning might just end up for naught. And who knows what else is being suppressed and eventually smoothed away.
Whatever we may be surrendering to the glass (and to the Kinetic void), perhaps turning our domestic bestiary into a multi-touch critter network — actual organic living creatures, albeit cybernetics, rather than completely inorganic toys — might mitigate the loss. This might come with its own cost, but surely it would be worth it if the benefit is we all become Tilda Swintons.
2) As with all technology stuff that I post here on Pruned, the technology itself is ultimately a secondary concern. My overriding interest is always their spatial effects: how they might form and inform spaces at all scales.
How might this envisioned form of cross-species relationship might physically manifest itself in the domestic sphere? Will this simply mean hoarding a litter of stray cats, augmented and networked, in your house or apartment? With a different species for each social network you signed up to, will our homes be biological hotspots as diverse as any zoo? All day and all night, the whole city will drone with an Amazonian din, convulsing like a colony of ants thickly carpeting the forest floor.
Where (and how) will the cloud nest otherwise?
You take your dog (or hyena) to the neighborhood park for a walk, and there it frolics with other beasts on the cybernetic meadow and through the ShrubPlugs. And pets are many-times cross-petted. Is everyone updating their Facebook timelines and flirting on Twitter?
You're on a stroll, but following you behind on the sidewalk and also hovering in the air, as though you were Snow White whistling a hypnotic melody, is the entire content of the zoo. You've got mail (and Tumblr updates, unread posts on Google Reader, new edits on Google Docs). You head into an Anthrozoo station, pick the cutest from the lot, and after a few rubs and caresses, it shivers its attached data packet in LOLmorse.
(“It has to be!”)